![]() Changes: finally fixed back button on player capture animations. Added: more/better anims for directional aiming and charge shots, new presets. THE SOLUTION TO ALL YOUR (FLASH) PROBLEMS: Code: Select All Code. Changes: rolling through zones shouldn't have a chance of locking controls anymore, endless gallery mode doesn't stick anymore, re-select menu button for gallery. Official Images: Spoiler (click to show/hide): Corta's Platformer Image: Spoiler (click to show/hide): As for the remainings, I still need a little bit more proof like a link or something. Added: 5 new characters: Roman & Rikimaru courtesy of Mdgn, Slave & Jack by Illusive Man and Christie by me. Changes: new preset, endless gallery mode shouldn't break the game anymore & ridley hurt rape works again. But it would be nice if an Azerty control configuration would be possible, WASD is a bit hard to play on Azerty. The only 'problems' I found were that the camera does not follow the character when falling from big heights. ![]() ![]() Changes: activate/taunt were moved to Q, tuned up movement controls (evade should stick less, now) can aim behind you during a power-shot (animation missing, it'll just flip for now) Added: personality & weapon character settings, personality-based dialogue, endless mode in gallery. The overal collision detection seems to work fine and I like the lightning effect. Changes: new variables added to save file for new costume options, new loli preset character, gallery next button set to brute-force again (real fix coming up later.) and lag should be exactly the same.Īdded: Two new costumes, Jane-169 and Chosen undead, courtesy of our bestest friend, DarkHedgehog Changes: gallery clean button works on new mess layers and some little bits meant for the next update are still laying around. Added: sneak peak at tifa & new character presets. Changes: reported gallery bugs (hopefully) fixed, removed code locks on aerial dodge, camera zoom should spaz out less & area lag cleanup has started. ![]()
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